>   WOJCIECHBARANOWSKI.COM   //// WORKS ABOUT
> GAMES
>> Game Developer, Unity Developer, iOS Developer, C#, JavaScript, Animator, Graphic/Sound Design
>> UNSQUEEZABLE
_platform: IOS MOBILE GAME
_for: GAMES FROM THE LOOP
_year: 2025
_function:
concept, programming, graphics, animation, sound, execution, ads, website
_tech:
unity, c#, javascript, affinity designer 2/photo 2 (iPad), pixaki, ableton live, harwdware, trello, github

>

A rhythm-based game where the hero, trapped between moving walls, must fight for survival and avoid being crushed. Over time, the concept took on a surprisingly metaphorical character...

This independent project was developed entirely by me for my studio Games From The Loop, including all visual and audio assets

More: #unsqueezable
Download for iPhone from: App Store


>> GARDŁOWY HORROR / TANTUM VERDE
_platform: WEB BROWSER
_for: FIVE MEDIA
_year: 2023
_function:
concept, programming, graphics, animation, execution / unity developer, web developer
_tech:
unity, c#, javascript, affinity designer 2/photo 2 (iPad), adobe after effects

>

A browser-based maze game created for the “Gardłowy Horror” (“Throat Horror”) campaign by Tantum Verde

The hero, Verde, sets out to soothe the sore throats of townsfolk transformed into howling werewolves. His mission: deliver a lozenge to each werewolf before it disappears. Periodically, a blood moon rises, temporarily doubling the challenge

The game featured weekly prizes for top players and ran across two tournament rounds, each lasting around five weeks, attracting thousands of participants


>> TUNY STONES
_platform: IOS MOBILE GAME (IPAD)
_for: SWISS MUSIC-LAB
_year: 2021
_function: programming / unity developer
_tech: unity, c#, objective-c, github, trello

>

An educational music game for iPads, designed to teach note reading through piano play. Using the device’s built-in microphone, the algorithm analyzes the player’s performance, translating the notes into character movement

The hero jumps across stones placed on a musical staff arranged into melodies

The game includes progression mechanics and a level editor, allowing players to create and practice with their own melodies


>> INVISIBLE FIST
_platform: PC/MAC
_for: FAILCORE GAMES
_year: 2018
_function: programming / unity developer
_tech: unity, c#, github

>

A card-based RPG inspired by Slay the Spire, reimagined in a modern setting where players face the invisible hand of capitalism

Three heroes struggle in an uneven battle to preserve their work–life balance while confronting their powerful opponent

More: Steam